CCS64 KNOWLEDGE BASE ARTICLE
Article ID: |
CCS64-KB-H-007 |
Article Type: |
HowTo |
Version Applicability: |
All CCS64 Versions |
Module Applicability: |
Device |
DESCRIPTION :
You would like an auto-fire Fire button feature within CCS64, in particular for use within a particular game that uses this.
CAUSE :
CCS64 does not feature an auto-fire Fire button mode, but this can be emulated instead, using a Windows utility.
SOLUTION :
The solution below was provided
by Potato and was posted by him on the CCS64 WWWBoard. I have slightly edited the original
text.
I have worked out my own way to make this work, if anybody wants to know.
You have to run this little application in the back-ground. You can download it here:
http://www.autohotkey.com/
Now, use this little script below, and post it in to a Text Editor and save it as a TXT file - call it anything you want to.
_________________________
~A::
Hotkey, $Z, toggle
$Z::
Loop
{
Sleep 90
GetKeyState, ZState, Z, P
if ZState = U
break
Send, {Z Down}
Sleep, 25
Send, {Z Up}
}
return
_________________________
Now, change the extension of that TXT file to INI instead.
Now, before you start your game in CCS64, drag-and-drop your INI file created before on to the AutoHotKey.exe program, to load the script.
Right, all done - start up your game in CCS64.
OK, so what does all of this do?
Within CCS64, use the keyboard (i.e. keyboard key-sets) for the joystick controls. The "Z" key is the Fire button.
This script is running in the back-ground and is just makes the "Z" key repeat very quickly, as if it were being pressed very fast (like an auto-fire action).
Now, the "A" key acts like an on/off toggle for this script action; so, in game now, you simply hold down the "Z" key and you have auto-fire working. To use this feature, quickly hit the "A" key, then hold down the "Z" key and auto-fire happens..., and then tap the "A" key again to go back.
That is it - very simple. This can be applied to any other game/emulator you like and you can change the keys used simply by modifying the script INI file that you created previously.
STATUS :
This article is for information purposes only.
VERSION :